Contents
- 1 Handguns
- 1.1 M1911 vs Mustang and Sally
- 1.2 Python vs Cobra
- 1.3 Five-seven vs Ultra
- 1.4 Dual Wield Five-Seven vs Ultra & Violet
- 1.5 B23R vs B34R
- 1.6 Executioner vs Voice of Justice
- 1.7 KAP-40 vs Karmic Atom Perforator-4000
- 1.8 Remington New Model Army vs Sassafras
- 1.9 Mauser C96 vs Boomhilda
- 2 Melee Weapons
- 2.1 Silver Spoon vs Golden Spork
- 2.2 One Inch Punch vs Iron Fists
- 3 Submachine Guns
- 3.1 MP5 vs MP115 Kollider
- 3.2 Chicom CQB vs Chicom Cataclysmic Quadruple Burst
- 3.3 AK74U vs AK74-FU2
- 3.4 PDW-57 vs Predictive Death Wish 57000
- 3.5 M1927 vs Speakeasy
- 3.6 Uzi vs Uncle Gal
- 3.7 MP40 vs The Afterburner
- 3.8 Skorpion EVO vs Evolved Death Stalker
- 4 Assault Rifles
- 4.1 FAL vs WN
- 4.2 SMR vs SM1L3R
- 4.3 MTAR vs Malevolent Taxonomic Anodized Redeemer
- 4.4 Type 25 vs Strain 25
- 4.5 M8A1 vs Micro Aerator
- 4.6 Colt M16A1 vs Skullcrusher
- 4.7 M14 vs Mnesia
- 4.8 Galil vs Lamentation
- 4.9 M27 vs Mystifier
- 4.10 AN-94 vs Actuated Neutralizer 94000
- 4.11 AK47 vs Reznov's Revenge
- 4.12 STG-44 vs Spatz-447 +
- 4.13 SCAR-H vs Agarthan Reaper
- 5 Light Machine Guns
- 5.1 HAMR vs SLDG HAMR
- 5.2 RPD vs Relativistic Punishment Device
- 5.3 LSAT vs FSIRT
- 5.4 MG08/15 vs Magna Collider
- 6 Sniper Rifles
- 6.1 DSR 50 vs Dead Specimen Reactor 5000
- 6.2 Barrett M82A1 vs Macro Annihilator
- 6.3 SVU-AS vs Shadowy Veil Utilizer
- 6.4 Ballista vs Infused Arbalest
- 7 Shotguns
- 7.1 Olympia vs Hades
- 7.2 Remington 870 MCS vs Refitted-870 Mechanical Cranium Sequencer
- 7.3 M1216 vs Mesmerizer
- 7.4 S12 vs Synthetic Dozen
- 7.5 KSG vs Mist Maker
- 8 Launchers
- 8.1 RPG vs Rocket Propelled Grievance
- 9 Specials
- 9.1 War Machine vs Dystopic Demolisher
- 9.2 Ballistic Knife vs Krauss Refibrillator
- 9.3 Death Machine vs Meat Grinder
- 10 Wonder Weapons
- 10.1 Ray Gun vs Porter's X2 Ray Gun
- 10.2 Blundergat vs The Sweeper
- 10.3 Acid Gat vs Vitriolic Withering
- 10.4 Ray Gun Mark II vs Porter's Mark II Ray Gun
- 10.5 Paralyzer vs Petrifier
- 10.6 Staff of Fire vs Kagutsuchi's Blood
- 10.7 Staff of Ice vs Ull's Arrow
- 10.8 Staff of Lightning vs Kimat's Bite
- 10.9 Staff of Wind vs Boreas' Fury
- 11 Trivia
Handguns
M1911 vs Mustang and Sally
| M1911 | Mustang and Sally |
| | |
Damage | 20 | 1000 direct impact, 1200-75 explosion |
Multiplier | head: x3.5 chest: x1.25 abdomen: x1.1 | N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM | 300 RPM |
Magazine size | 8 | 6/6 |
Max ammo | 80+8 | 50+6/6 (100+6/6 Wii U version) |
Reload | 1.63, 1.8 empty | 1.6 |
Mobility | High | High |
Extras | | Dual Wield, fires grenades, slower rate of fire, smaller magazine, less ammo, and a minutely faster reload time. |
Python vs Cobra
| Python | Cobra |
| | |
Damage | 1000-300 | 1000-600 |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Rate of fire | 625 RPM | 625 RPM |
Magazine size | 6 | 12 |
Max ammo | 84+6 | 96+12 |
Mobility | High | High |
Extras | | Fast Mag, larger magazine, more ammo, higher damage at long range |
Five-seven vs Ultra
| Five-Seven | Ultra |
| | |
Damage | 160-90 | 300-180 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 20 | 20 |
Max ammo | 120+20 | 200+20 |
Mobility | High | High |
Extras | | More ammo, higher damage |
Possible Attachments | | Fast Mag |
Dual Wield Five-Seven vs Ultra & Violet
| Five-Seven Dual Wield | Ultra and Violet |
| | |
Damage | 160-90 | 300-180 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM | 625 RPM |
Magazine size | 15/15 | 20/20 |
Max ammo | 435+15/15 | 505+20/20 |
Mobility | High | High |
Extras | | More ammo, larger magazine, higher damage |
B23R vs B34R
| B23R | B34R |
| | |
Damage | 160-100 | 200-150 |
Fire mode | 3 Round Burst | Automatic |
Rate of fire | Per burst: 937 RPM (1250 RPM for the first 2 rounds); Overall: 703 RPM | 937 RPM (1250 RPM for the first 2 rounds) |
Magazine size | · 15 (standard) · 24 (w/ Extended Clip) | · 20 (standard) · 30 (w/ Extended Clip) |
Max ammo | · 105+15 (standard) · 168+24 (w/ Extended Clip) | · 180+20 (standard) · 270+30 (w/ Extended Clip) |
Mobility | High | High |
Extras | | More ammo, larger magazine, becomes full-auto, higher damage |
Possible Attachments | | Fast Mag |
Executioner vs Voice of Justice
| Executioner | Voice of Justice |
| | |
Damage | 130-15 x8 | 350-45 x12 |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Rate of fire | 468 RPM | 468 RPM |
Magazine size | 5 | 5 |
Max ammo | 75+5 | 100+5 |
Mobility | High | High |
Extras | | More ammo, higher damage, more pellets per shot, faster reloading |
Possible Attachments | | Long Barrel |
KAP-40 vs Karmic Atom Perforator-4000
| KAP-40 | Karmic Atom Perforator-4000 |
| | |
Damage | 150-100 | 200-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 12 | 15 |
Max ammo | 96+12 | 180+15 |
Mobility | High | High |
Extras | | More ammo, larger magazine |
Possible Attachments | | Fast Mag |
Remington New Model Army vs Sassafras
| Remington New Model Army | Sassafras |
| | |
Damage | 1000-300 | 1000-600 |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Rate of fire | 625 RPM | 625 RPM |
Magazine size | 6 | 12 |
Max ammo | 84+6 | 96+12 |
Mobility | High | High |
Extras | | Double magazine capacity, more ammo, higher damage at long range |
Mauser C96 vs Boomhilda
| Mauser C96 | Boomhilda |
| | |
Damage | 20 | 1000 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM | 600 RPM |
Magazine size | 8 | 50 |
Max ammo | 80+8 | 100+50 |
Mobility | High | High |
Extras | | Much higher magazine capacity, more ammo, higher damage, gains an ACOG Sight and a Suppressor, fires laser beams. |
Melee Weapons
Silver Spoon vs Golden Spork
| Silver Spoon | Golden Spork |
| | |
Damage | 1100 | 10000 |
Fire mode | Melee | Melee |
Extras | | Much higher damage |
One Inch Punch vs Iron Fists
| One Inch Punch | Iron Fists |
| | |
Fire mode | Melee | Melee |
Extras | | Significant damage increase, effects of punch depends on what Elemental Staff the player is holding. |
Submachine Guns
MP5 vs MP115 Kollider
| MP5 | MP115 Kollider |
| | |
Damage | 100-50 | 140-80 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 40 |
Max ammo | 120+30 | 200+40 |
Mobility | High | High |
Extras | | More ammo, larger magazine, higher damage |
Chicom CQB vs Chicom Cataclysmic Quadruple Burst
| Chicom CQB | Chicom Cataclysmic Quadruple Burst |
| | |
Damage | 100-60 | 160-120 |
Fire mode | 3 Round Burst | 4 Round Burst (+ Automatic if Select Fire is obtained) |
Rate of fire | 1250 RPM per burst & overall | 1250 RPM per burst & overall (937 RPM Select Fire) |
Magazine size | 40 | 40 |
Max ammo | 120+40 | 200+40 |
Mobility | High | High |
Extras | | More ammo, higher damage, becomes 4-round burst |
Possible Attachments | | Grip, Reflex Sight, Select Fire, Fast Mag |
AK74U vs AK74-FU2
| AK74U | AK74-FU2 |
| | |
Damage | 120-80 | 190-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | · 20 (standard) · 30 (w/ Extended Clip) | · 40 (standard) · 50 (w/ Extended Clip) |
Max ammo | · 160+20 (standard) · 180+30 (w/ Extended Clip) | · 280+40 (standard) · 300+50 (w/ Extended Clip) |
Mobility | High | High |
Extras | | More ammo, larger magazine, Reflex Sight added, higher damage |
PDW-57 vs Predictive Death Wish 57000
| PDW-57 | Predictive Death Wish 57000 |
| | |
Damage | 90 | 175-100 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 50 | 50 |
Max ammo | 200+50 | 350+50 |
Mobility | High | High |
Extras | | More ammo, higher damage |
Possible Attachments | | Reflex Sight, Millimeter Scanner, Target Finder |
M1927 vs Speakeasy
| M1927 | Speakeasy |
| | |
Damage | 90-60 | 180-100 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 50 | 50 |
Max ammo | 350+50 | 400+50 |
Mobility | High | High |
Extras | | More ammo, higher damage |
Uzi vs Uncle Gal
| Uzi | Uncle Gal |
| | |
Damage | 100-60 | 230-80 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 25 | 25 |
Max ammo | 275+25 | 300+25 |
Mobility | High | High |
Extras | | More ammo, higher damage |
MP40 vs The Afterburner
| MP40 | The Afterburner |
| | |
Damage | 110-60 | 200-120 |
Fire mode | Automatic | Automatic |
Rate of fire | 535 RPM | 600 RPM |
Magazine size | 32 | 64 |
Max ammo | 192+32 | 256+64 |
Mobility | High | High |
Extras | | Double magazine capacity, more ammo, higher damage |
Skorpion EVO vs Evolved Death Stalker
| Skorpion EVO | Evolved Death Stalker |
| | |
Damage | 110-40 | 210-60 |
Fire mode | Automatic | Automatic |
Rate of fire | 1250 RPM | 1250 RPM |
Magazine size | 32 | 40 |
Max ammo | 256+32 | 320+40 |
Mobility | High | High |
Extras | | Higher magazine capacity, more ammo, higher damage |
Possible Attachments | | Reflex Sight, Target Finder, Fast Mag |
Assault Rifles
FAL vs WN
| FAL | WN |
| | |
Damage | 160-130 | 240-180 |
Fire mode | Semi-automatic | 3 Round Burst |
Rate of fire | 535 RPM | 535 RPM per burst (335 RPM overall) |
Magazine size | 20 | 30 |
Max ammo | 180+20 | 360+30 |
Mobility | Medium | Medium |
Extras | | More ammo, larger magazine, Reflex Sight, 3-round burst, higher damage |
SMR vs SM1L3R
| SMR | SM1L3R |
| | |
Damage | 80-60 | 120-110 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 535 RPM | 535 RPM |
Magazine size | 20 | 30 |
Max ammo | 140+20 | 420+30 only on first upgrade (210+30 for the following times) |
Mobility | Medium | Medium |
Extras | | More ammo, larger magazine, much better accuracy, higher damage |
Possible Attachments | | Hybrid Optic (first time only), Target Finder, Reflex Sight, Millimeter Scanner. |
MTAR vs Malevolent Taxonomic Anodized Redeemer
| MTAR | Malevolent Taxonomic Anodized Redeemer |
| | |
Damage | 140-100 | 210-150 (M320: 135 Direct Impact, 125-50 explosion) |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 30 |
Max ammo | 240+30 | 360+30 (M320: 8+1) |
Mobility | Medium | Medium |
Extras | | More ammo, iron sights have increased zoom, higher damage |
Possible Attachments | | Reflex Sight, Millimeter Scanner, Target Finder, EOTech Sight, Grenade Launcher |
Type 25 vs Strain 25
| Type 25 | Strain 25 |
| | |
Damage | 110-70 | 160-110 (M320: 135 Direct Impact, 125-50 explosion) |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 30 | 30 |
Max ammo | 150+30 | 270+30 (M320: 8+1) |
Mobility | Medium | Medium |
Extras | | More ammo, Fast Mag, higher damage, slightly increased accuracy, slightly less recoil |
Possible Attachments | | Reflex Sight, Millimeter Scanner, Target Finder, EOTech Sight, Grenade Launcher |
M8A1 vs Micro Aerator
| M8A1 | Micro Aerator |
| | |
Damage | 100-80 | 150-110 (M320: 135 Direct Impact, 125-50 explosion) |
Fire mode | 4 Round Burst | 4 Round Burst |
Rate of fire | 1250 RPM per burst (789 RPM overall) | 1250 RPM per burst (789 RPM overall) |
Magazine size | 32 | 42 |
Max ammo | 192+32 | 336+42 (M320: 8+1) |
Mobility | Medium | Medium |
Extras | | More ammo, larger magazine, higher damage |
Possible Attachments | | Reflex Sight, Millimeter Scanner, Target Finder, EOTech Sight, Grenade Launcher |
Colt M16A1 vs Skullcrusher
| Colt M16A1 | Skullcrusher |
| | |
Damage | 100-70 | 150-100 (M203: 700 direct impact, 400-75 explosion) |
Fire mode | 3-Round Burst | Automatic |
Rate of fire | 750 RPM per burst (511 RPM overall) | 750 RPM |
Magazine size | 30 | 30 |
Max ammo | 120+30 | 270+30 (M203: 8+1) |
Mobility | Medium | Medium |
Extras | | More ammo, becomes fully-automatic, Grenade Launcher, higher damage |
M14 vs Mnesia
| M14 | Mnesia |
| | |
Damage | 105-80 | 200-150 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM | 625 RPM |
Magazine size | 8 | 16 |
Max ammo | 96+8 | 192+16 |
Mobility | Medium | Medium |
Extras | | More ammo, double magazine, Grip, higher damage |
Galil vs Lamentation
| Galil | Lamentation |
| | |
Damage | 150-100 | 220-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 35 | 35 |
Max ammo | 315+35 | 490+35 |
Mobility | Medium | Medium |
Extras | | More ammo, Reflex Sight, higher damage |
M27 vs Mystifier
| M27 | Mystifier |
| | |
Damage | 150-100 | 220-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 30 |
Max ammo | 240+30 | 360+30 |
Mobility | Medium | Medium |
Extras | | More ammo, higher damage |
Possible Attachments | | Reflex Sight, Target Finder, Millimeter Scanner |
AN-94 vs Actuated Neutralizer 94000
| AN-94 | Actuated Neutralizer 94000 |
| | |
Damage | 120-75 | 200-160 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM (937 RPM for the first 2 rounds) | 625 RPM (937 RPM for the first 2 rounds) |
Magazine size | 30 | 50 |
Max ammo | 300+30 | 600+50 |
Mobility | Medium | Medium |
Extras | | More ammo, larger magazine, higher damage |
Possible Attachments | | Millimeter Scanner, Reflex Sight, Target Finder, Foregrip |
AK47 vs Reznov's Revenge
| AK47 | Reznov's Revenge |
| | |
Damage | 150-100 | 250-200 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 30 |
Max ammo | 240+30 | 270+30 |
Mobility | Medium | Medium |
Extras | | More ammo, higher damage |
STG-44 vs Spatz-447 +
| STG-44 | Spatz-447 + |
| | |
Damage | 120-70 | 200-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 60 |
Max ammo | 210+30 | 330+60 |
Extras | | Larger magazine, more ammo, higher damage |
SCAR-H vs Agarthan Reaper
| SCAR-H | Agarthan Reaper |
| | |
Damage | 210-100 | 300-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM | 625 RPM |
Magazine size | 30 | 40 |
Max ammo | 270+30 | 440+40 |
Extras | | More ammo, larger magazine, higher damage |
Possible Attachments | | Reflex Sight, Fast Mag, Target Finder, ACOG Scope |
Light Machine Guns
HAMR vs SLDG HAMR
| HAMR | SLDG HAMR |
| | |
Damage | 190-120 | 250-190 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM (937 RPM for the first 7 rounds fired) | 625 RPM (937 RPM for the first 7 rounds fired) |
Magazine size | 125 | 125 |
Max ammo | 375+125 | 625+125 |
Mobility | Low | Medium |
Extras | | More ammo, higher damage |
Possible Attachments | | Reflex Sight, ACOG Scope, Grip |
RPD vs Relativistic Punishment Device
| RPD | Relativistic Punishment Device |
| | |
Damage | 140-100 | 180-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 100 | 125 |
Max ammo | 400+100 | 750+125 |
Mobility | Low | Low |
Extras | | More ammo, larger magazine, higher damage, slightly better accuracy |
LSAT vs FSIRT
| LSAT | FSIRT |
| | |
Damage | 190-150 | 250 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 100 | 100 |
Max ammo | 400+100 | 600+100 |
Mobility | Low | Low |
Extras | | More ammo, higher damage |
Possible Attachments | | Target Finder, Grip, Reflex Sight, ACOG Scope |
MG08/15 vs Magna Collider
| MG08/15 | Magna Collider |
| | |
Damage | 200-110 | 250-140 |
Fire mode | Automatic | Automatic |
Magazine size | 100 | 100 |
Max ammo | 400+100 | 600+100 |
Reload | 3s loaded, 4s empty reload | 3s loaded, 4s empty reload |
Mobility | Low | Low |
Extras | | More ammo, bullets ricochet off of enemies to collide with others, amount of ricochets appear to be infinite, tighter hip fire spread, higher damage. |
Sniper Rifles
DSR 50 vs Dead Specimen Reactor 5000
| DSR 50 | Dead Specimen Reactor 5000 |
| | |
Damage | 800-550 | 1000 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 50 RPM | 50 RPM |
Magazine size | 4 | 8 |
Max ammo | 48+4 | 96+8 |
Mobility | Medium | High |
Extras | | More ammo, larger magazine, less sway, higher damage |
Possible Attachments | | Iron sight, Variable Zoom, Suppressor |
Barrett M82A1 vs Macro Annihilator
| Barrett M82A1 | Macro Annihilator |
| | |
Damage | 600-500 | 900 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 416 RPM | 416 RPM |
Magazine size | 5 | 7 |
Max ammo | 30+5 | 42+7 |
Mobility | Medium | High |
Extras | | More ammo, larger magazine, Variable Zoom, higher damage, improved hipfire accuracy |
SVU-AS vs Shadowy Veil Utilizer
| SVU-AS | Shadowy Veil Utilizer |
| | |
Damage | 550 | 900 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 416 RPM | 416 RPM |
Magazine size | 12 | 12 |
Max ammo | 96+12 | 192+12 |
Mobility | Medium | Medium |
Extras | | More ammo, Variable Zoom, higher damage |
Ballista vs Infused Arbalest
| Ballista | Infused Arbalest |
| | |
Damage | 150 | 400-200 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 51 RPM | 51 RPM |
Magazine size | 8 | 10 |
Max ammo | 64+8 | 120+10 |
Extras | | Higher magazine capacity, more ammo, higher damage |
Possible Attachments | | ACOG Scope, Iron Sight |
Shotguns
Olympia vs Hades
| Olympia | Hades |
| | |
Damage | 150-29 x4 | 600-135 x4 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 212 RPM | 212 RPM |
Magazine size | 2 | 2 |
Max ammo | 38+2 | 60+2 |
Mobility | Medium | High |
Extras | | More ammo, faster reload, incendiary rounds, higher damage |
Remington 870 MCS vs Refitted-870 Mechanical Cranium Sequencer
| Remington 870 MCS | Refitted-870 Mechanical Cranium Sequencer |
| | |
Damage | 310-15 x4 | 600-30 x4 |
Fire mode | Pump-action | Pump-action |
Rate of fire | 80 RPM | 80 RPM |
Magazine size | 6 | 10 |
Max ammo | 48+6 | 70+10 |
Mobility | High | High |
Extras | | More ammo, larger magazine, higher damage |
Possible Attachments | | Reflex Sight |
M1216 vs Mesmerizer
| M1216 | Mesmerizer |
| | |
Damage | 280-35 x4 | 975-72 x4 |
Fire mode | Automatic (4 round rechamber) | Automatic (6 round rechamber) |
Rate of fire | 468 RPM per burst (225 RPM overall) | 468 RPM per burst (273 RPM overall) |
Magazine size | 16 | 24 |
Max ammo | 48+16 | 72+24 |
Mobility | High | High |
Extras | | More ammo, larger magazine, fires 6 rounds before rechambering, higher damage |
Possible Attachments | | Reflex Sight |
S12 vs Synthetic Dozen
| S12 | Synthetic Dozen |
| | |
Damage | 270-23 x4 | 560-48 x4 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 468 RPM | 468 RPM |
Magazine size | 10 | 10 |
Max ammo | 30+10 | 50+10 |
Mobility | Medium | Medium |
Extras | | More ammo, Fast Mag, higher damage |
Possible Attachments | | Reflex Sight |
KSG vs Mist Maker
| KSG | Mist Maker |
| | |
Damage | 800-100 | 1000-200 |
Fire mode | Pump-Action | Pump-Action |
Rate of fire | 77 RPM | 77 RPM |
Magazine size | 14 | 28 |
Max ammo | 56+14 | 84+28 |
Extras | | Double magazine capacity, more ammo, Reflex Sight, higher damage, reloads 2 shells at a time |
Launchers
RPG vs Rocket Propelled Grievance
| RPG | Rocket Propelled Grievance |
| | |
Damage | 600 direct impact, 320-100 explosion | 1200 direct impact, 600-100 explosion |
Fire mode | Single-Shot | Fully-Automatic |
Rate of fire | N/A | 187 RPM |
Magazine size | 1 | 8 |
Max ammo | 20+1 | 40+8 |
Reload | 3.292 Seconds | 3.292 Seconds |
Mobility | Very Low | High |
Extras | | More ammo, higher magazine, higher mobility, becomes Fully-automatic, reloads all 8 rockets at once |
Specials
War Machine vs Dystopic Demolisher
| War Machine | Dystopic Demolisher |
| | |
Damage | 200 direct impact, 450-125 explosion | 600 direct impact, 900-125 explosion |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Rate of fire | 240 RPM | 240 RPM |
Magazine size | 6 | 6 |
Max ammo | 18+6 | 48+6 |
Mobility | Very low | High |
Extras | | Higher damage, grenades explode on impact, higher mobility, more ammo and faster reload (reloads all grenades at once) |
Ballistic Knife vs Krauss Refibrillator
| Ballistic Knife | Krauss Refibrillator |
| | |
Damage | 500 melee or shot (now remains the same with Bowie Knife) | 1000 melee or shot (now remains the same with Bowie Knife) |
Fire mode | Single-Shot | Single-Shot |
Rate of fire | N/A | N/A |
Magazine size | 1 | 1 |
Max ammo | 4+1 | 9+1 |
Mobility | High | High |
Extras | | Instantly revives a fallen teammate when shot at. Melee attacks with a normal knife and the Bowie Knife (but not the Galvaknuckles) receive both a 10% damage increase as well as a 50% increase in animation speed when equipped along with the Krauss Refibrillator. |
Death Machine vs Meat Grinder
| Death Machine | Meat Grinder |
| | |
Damage | 220-150 | 350 |
Fire mode | Automatic | Automatic |
Rate of fire | 1200 RPM | 1200 RPM |
Magazine size | 150 | 550 |
Max ammo | 300+150 | 550+550 |
Extras | | More ammo, larger belt size, faster running speed and reload, higher damage |
Wonder Weapons
Ray Gun vs Porter's X2 Ray Gun
| Ray Gun | Porter's X2 Ray Gun |
| | |
Damage | 1000 direct impact, 1500-300 splash | 1000 direct impact, 2000-300 splash |
Fire mode | Automatic | Automatic |
Rate of fire | 181 RPM | 181 RPM |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 200+40 |
Mobility | High | High |
Extras | | More damage through multipliers, double magazine, more ammo, lower splash damage to the player |
Blundergat vs The Sweeper
| Blundergat | The Sweeper |
| | |
Damage | 1500 | 5000 |
Fire mode | Single-Shot | Semi-Automatic |
Magazine size | 1 | 2 |
Max ammo | 60+1 | 120+2 |
Mobility | High | High |
Extras | | Becomes automatic with an increased magazine capacity, more ammo. |
Acid Gat vs Vitriolic Withering
| Acid Gat | Vitriolic Withering |
| | |
Damage | 2000-150 | 7500-1500 |
Fire mode | 3-round burst | 3-round burst |
Magazine size | 3 | 3 |
Max ammo | 90+3 | 150+3 |
Mobility | High | High |
Extras | | More ammo, attracts zombies more often. |
Ray Gun Mark II vs Porter's Mark II Ray Gun
| Ray Gun Mark II | Porter's Mark II Ray Gun |
| | |
Damage | 2300 50000 headshot | 4,600 100,000 headshot |
Fire mode | 3-round burst | 3-round burst |
Rate of fire | 500 RPM per burst & overall | 500 RPM per burst & overall |
Magazine size | 21 | 42 |
Max ammo | 162+21 | 201+42 |
Reload | 2.98s | 2.98s |
Mobility | High | High |
Extras | | Double magazine capacity, more ammo, higher damage |
Paralyzer vs Petrifier
| Paralyzer | Petrifier |
| | |
Fire mode | Automatic, but overheats | Automatic, but overheats |
Magazine size | N/A, overheats when counter reaches 115. | N/A, overheats when counter reaches 115. |
Max ammo | N/A | N/A |
Extras | | Longer overheat time (cooldown time is the same), kills slightly faster |
Staff of Fire vs Kagutsuchi's Blood
| Staff of Fire | Kagutsuchi's Blood |
| | {{{papimage}}} |
Fire mode | Automatic | Semi-Automatic (Chargeable) |
Magazine size | 9 | 12 |
Max ammo | 9+90 | 12+120 |
Mobility | High | High |
Extras | | Staff Melee, Charge Staff, Sekhmet's Vigor |
Staff of Ice vs Ull's Arrow
| Staff of Ice | Ull's Arrow |
| | |
Fire mode | | Semi-Automatic (Chargeable) |
Magazine size | 6 | 9 |
Max ammo | 6+60 | 9+90 |
Mobility | High | High |
Extras | | Staff Melee, Charge Staff, Sekhmet's Vigor |
Staff of Lightning vs Kimat's Bite
| Staff of Lightning | Kimat's Bite |
| | |
Fire mode | | Semi-Automatic (Chargeable) |
Magazine size | 12 | 18 |
Max ammo | 12+120 | 18+180 |
Mobility | High | High |
Extras | | Staff Melee, Charge Staff, Sekhmet's Vigor |
Staff of Wind vs Boreas' Fury
| Staff of Wind | Boreas' Fury |
| | |
Fire mode | | Semi-Automatic (Chargeable) |
Magazine size | 3 | 6 |
Max ammo | 3+40 | 6+60 |
Mobility | High | High |
Extras | | Staff Melee, Charge Staff, Sekhmet's Vigor |
Trivia
- Some upgraded weapons start with one less reserve magazine than their max amount: M1911 on Wii U only (94+6/6), Five-Seven Dual Wield (485+20/20) and SMR on the first upgrade (390+30).
- In 'Black Ops II, the Pack-a-Punched weapons' camouflage depends on the map that is being played:
- In Green Run, Die Rise, and Buried it is a swirling tone with a mix of red and green, and a shining metal covering.
- In Mob of the Dead, it is a rock camouflage with glowing magma lines forming the symbol for human transmutation on it.
- In Origins, it is a shiny light-blue camouflage that resembles ice, with what also appears to have an underlaying space design.
- "LSAT" and "FSIRT" are anagrams of the words "last" and "first".
- "B34R" is leet for "bear".
- "SM1L3R" is leet for "smiler".
- Some of the Pack-a-Punched weapon names are backronyms of the weapon's original name (i.e. the RPD becomes the " R elativistic P unishment D evice" and the MTAR becomes the " M alevolent T axonomic A nodized R edeemer").
- "Synthetic Dozen" stands for "Synthetic 12", a backronym of the unupgraded name "S12".
- "HAMR" is often called the "Hammer" by the community, so "SLDG HAMR" refers to a "sledge hammer".
- "Ultra & Violet" refers to ultraviolet rays.
- "Reznov's Revenge" refers to Viktor Reznov as the AK-47 was the last weapon Reznov wielded before his death.
- The name of the Pack-a-Punched version of the Uzi, "Uncle Gal", is a reference to Major Uziel Gal, the designer of the Uzi.
Best Upgraded Gun in Black Ops 2 Zombies
Source: https://callofduty.fandom.com/wiki/Upgraded_weapons/Black_Ops_II